

A nearby star just went supernova. You have almost no fuel, barely any food, and there was one ship left. You have to outrun it and get beyond 1,500 AU to escape — and the supernova is gaining on you.
Punishingly fun
Most co-op games coddle you. This ones name itself is a warning.
No villain. No AI. Just dice, depleted fuel tanks, and the cold math of a shockwave that does not care.
Randomized destinations, events and resources. You will never play the same escape twice.
Five different classes — Pilot, Engineer, Medic, Scavenger, and Robot. You win as a team or die together.
Plays cleanly at any count from 1 to 4. Pull it out on a Tuesday alone or burn an evening with friends.
How to play
Pilot, Engineer, Medic, Scavenger, or Robot. One each — settle ties with rock-paper-scissors.
Each round your party acts, a random event occurs, then the supernova advances 100 AU. Stay ahead and pass 1,500 AU first — or burn.
Fuel, food, destination, and your ship's hull. There is never enough. And there's also Pirates, Anomolies, and Space Giraffes. Make hard calls; sacrifice a teammate. Work together or fail together.

In the box
Get a copy
Printed and shipped on demand. One game. One escape attempt. Probably many deaths.